An overview of the generics for defining the user interface (UI) for each panel as well as some recommendations on their implementation.
Defining the parameter interface
.defineInterface(x, se, select_info)
defines the UI for modifying all parameters for a given panel.
The required arguments are:
x
, an instance of a Panel class.se
, a SummarizedExperiment object containing the current dataset. This can be assumed to have been produced by running.refineParameters(x, se)
.select_info
, a list of two lists,single
andmultiple
, each of which contains the character vectorsrow
andcolumn
. This specifies the panels available for transmitting single/multiple selections on the rows/columns, see?.multiSelectionDimension
and?.singleSelectionDimension
for more details.
Methods for this generic are expected to return a list of collapseBox
elements.
Each parameter box can contain arbitrary numbers of additional UI elements,
each of which is expected to modify one slot of x
upon user interaction.
The ID of each interface element should follow the form of PANEL_SLOT
where PANEL
is the panel name (from .getEncodedName(x)
) and SLOT
is the name of the slot modified by the interface element, e.g., "ReducedDimensionPlot1_Type"
.
Each interface element should have an equivalent observer in .createObservers
unless they are hidden by .hideInterface
(see below).
It is the developer's responsibility to call callNextMethod
to obtain interface elements for parent classes.
A common strategy is to combine the output of callNextMethod
with additional collapseBox
elements to achieve the desired UI structure.
Defining the data parameter interface
.defineDataInterface(x, se, select_info)
defines the UI for data-related (i.e., non-aesthetic) parameters.
The required arguments are the same as those for .defineInterface
.
Methods for this generic are expected to return a list of UI elements for altering data-related parameters,
which are automatically placed inside the “Data parameters” collapsible box.
Each element's ID should still follow the PANEL_SLOT
pattern described above.
This generic aims to provide a simpler alternative to specializing .defineInterface
for the most common use case.
New panels can write methods for this generic to add their own interface elements for altering the contents of the panel, without needing to reimplement other UI elements in the parent class's .defineInterface
method.
Conversely, there is no obligation to write a method for this generic if one is planning to specialize .defineInterface
.
It is the developer's responsibility to call callNextMethod
to obtain interface elements for parent classes.
Hiding interface elements
.hideInterface(x, field)
determines whether certain UI elements should be hidden from the user.
The required arguments are:
x
, an instance of a Panel class.field
, string containing the name of a slot ofx
.
Methods for this generic are expected to return a logical scalar indicating whether the interface element corresponding to field
should be hidden from the user.
This is useful for hiding UI elements that cannot be changed or have no effect, especially in highly specialized subclasses where some concepts in the parent class may no longer be relevant.
(The alternative would be to reimplement all of the parent's .defineInterface
method just to omit a handful of UI elements!)
It is the developer's responsibility to call callNextMethod
to hide the same interface elements as parent classes.
This is not strictly required if one wishes to expose previously hidden elements.